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000106_amos-request@svcs1.digex.net_Tue Apr 15 17:23:29 1997.msg
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From: Marcel Toele <toelem@worldonline.nl>
To: Manuel Tonatiuh Moreno <hugor@foreigner.staff.udg.mx>,
amos-list@access.digex.net
Date: Mon, 14 Apr 1997 00:07:10 +0100
Message-ID: <yam7043.525.1747797432@mail.worldonline.nl>
In-Reply-To: <33488906.3917@foreigner.class.udg.mx>
X-Mailer: YAM 1.3.3 - Amiga Mailer by Marcel Beck
Subject: Re: Platform game scroll
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Op 06-apr-97 schreef Manuel Tonatiuh Moreno:
>Svante Danielsson wrote:
>>
>> Hello everybody!
>>
>> I am a swedish AMOS-programmer (and new in the mailing list!) and I wonder
>> if anyone out there has made a decent platform game scroll (like "Super
>> Mario") in this language.
>> I have tried, but it moves very jerky (on a 1200). The screen is built up
>> with 20*14
>> icons with the size of 16*16 pixels each that are drawn using "Paste Icon".
>> The scroll is achieved using "Screen Offset". I know the thing that slows
>> everything down is
>> when the icons are drawn, but does anyone know how to make this procedure
>> faster?
>> Or are there any extensions for scrolls like this?
>>
>> Bye bye!
>Try the TurboPlus Extension. It�s very fast and it comes with a map
>editor. Contact Chris Evans!
>--
>*******************************
>Be excellent to each other!
>*******************************
Does anybody know how to do a decent multi-directional parallax scrolling in
Turbo Plus...
Please mail me any code through private e-mail (Some people here don't want
those things to be sent through the Mailing list)
GrtZ
Marcel